


From choosing dungeons en route to conquering the Darkest Dungeon, you’re now on the road, traversing regions to face the horrors that await in the Mountain. While Darkest Dungeon 2 could have been a prettier version of the original while adding more content, the developer took a different approach. There was a grind, of sorts, but out-leveling everything wasn’t always the game plan – you had to know the dungeons and their enemies while being prepared. It was fun, don’t get me wrong, but it’s emotionally painful fun. However, I preferred being an avid sufferer who leveled their characters, nurtured them through their emotional damage, sent them to die, and wondered where it all went wrong. It’s possible to be an avid fan of Red Hook Studios’ Darkest Dungeon, a brutal dungeon crawler where death is permanent and the stakes absolutely matter.
